

01/11/2024 20:27:33 -- B1493 -- Object reference not set to an instance of an object. -- Scen : Invasion -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Doctrine.get_WeaponControlStatus_Air(Scenario theScen, Boolean MultipleUnits, Nullable`1 viaMainForm, Boolean ViaDoctrineForm, Boolean ViaRightColumn)
Call Stack & Error details: 
Error at 200448: Object reference not set to an instance of an object.

01/11/2024 20:38:57 -- B1493 -- [string "Unknown - Create Aircraft"]:6: bad argument #1 to 'randomseed' (number has no integer representation) -- Scen : Invasion -- DB :  -- Exception: [string "Unknown - Create Aircraft"]:6: bad argument #1 to 'randomseed' (number has no integer representation)
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at MCwAc1PQ0VLa5gpKK9U3.ivc1SjtFYHu(Object , String , String , MCwAc1PQ0VLa5gpKK9U3 )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316: 